There are a lot of different styles of games out there. Usually they have some amount of luck in them. For example, card games feature "Luck of the Draw", and other games use dice to determine what happens, making events in the game hinge on the "Luck of the Dice".
A lot of serious gamers out there can't stand games that feature luck. They want the sort of game where everything that happens is purely under the control of the players. Luck is just the handy excuse for why you lose a game!
Personally, I think that argument is rather lame. What compels a person to play the same game over and over if they can just do the same things in the same order every time? I find that boring. Of course, I can see where those sorts of people are coming from in their hatred of luck based games.
Now, if you're in the market for a game that isn't luck based, then Puerto Rico may be for you. The game has an interesting mechanic in that the players select what they are going to do, and to some degree, when they get to do it. There's not really any luck involved.
We like this game a whole heck of a lot. The only really bad part of the game is the setup time, because there are so many things to get ready. Because of that we don't play this game as often as we would like to.
Nevertheless, still a great game!
- The Gist of the game
- Where the game is played
- The Settler Role
- The Mayor Role
- The Builder Role
- The Craftsman Role
- The Trader Role
- The Captain Phase
- A sample player board